home  l  products  l  buy now  l  company  l  support  l  press  l  awards  l  links

   
 Oligo Info
Skin Library
     Using Skins
     Making Skins

 

 

Skin Design Manual
Skin Making Manual

Part 2: How to Make This Part

General

It is recommended that you save all your graphics in 256 colors (8 bit).bmp format after editing everything. (This is helps make your skin less 'heavy' on system resource since the bitmap will have a smaller filesize and will make it load faster. However, Oligo still supports 24 bit .bmp format.

How to save as 256 colors in:
Paint
Go to "File"->Save As->Save as type->Select 256 color bitmap. Click save.

Adobe PhotoShop (v.5.5)
Go to "Image"->Mode->Choose Perceptual and 256 colors, with no diffusion. Save as a .bmp.

Jasc PaintShop Pro (v6.0)
Go to "Colors"->Decrease color depth.->Select 256 colors(8bit) and Optimized Median Cut. Click OK. Save as a .bmp

CorelDraw (v9.0)
Go to Bitmaps->Mode->Paletted (8bit). Go to "options" tab, select from the dropdown combobox for Palette to be "Optimized" Click "OK" Select the menu "File -> Export" and an "Export" dialog box will popup Click "Export" button and then select Bitmap Export. Change the Resolution to 96 dpi. Click OK.

NOTE: Make sure that any 'free' graphics that you plucked out of the Web are royalty-free or doesn't infringe on any copyrights. If you require permission from the original creators, please do so and give due credit.

How to Make the Frame
Click here to learn about transparencyClick here for Height AttributesAbout 3 pixels borderAbout viewerClick for width attributes

Figure 1.0

IMPORTANT
Width - The width of the FRAME should be between 600 - 800 pixels.

Height - The height of the FRAME should be between 400 - 600 pixels.

[Recommended dimensions will be 760 x 560 (width x height)]

Viewer - The viewer should have a minimum width of 470 pixels.
When determining the height of the viewer you should take into consideration that the viewer consists of: the advertisement (for ad-supported versions), the address bar, go button, the viewing space and the status bar.

Transparency - Here the color BLUE (RGB=0,0,255) is made the transparent color. You can specify one color out of the colors of the background to be transparent - meaning when the skin is used, this color will be made to be 'see-through'. This color is in RGB format.

Buttons Positioning - Buttons can only be positioned in areas that are non-transparent. Eg. if you want to position a button to make it look like its floating in an area that is transparent, make sure that the area where you position your button has a color that is not the transparent color. Make sure that the size of the area is exactly the same size as your button which will cover over it later.

Resizable Side - To make some sides of your skin resizable or stretchable, you need to make the side touch the edge of the frame.

For instance, in Oligo Default skin, the length and two sides highlighted in RED allows it to be resized. See Figure 1.1.


                                                          Figure 1.1

Non-Resizable Side - To make some sides of your skin non-stretchable, just make sure that the side does not touch the edge that is there is a transparent area between the side and the edge of the bitmap. Eg. If you want to make your skin non-stretchable altogether, make sure none of the sides touch the edge of the bitmap.

3 Pixels Border - After finishing the design of your FRAME, you need to add a border with a width of 3 pixels all around your design.
How: Open your design in an image editor like Paintshop Pro or PhotoShop and look for the option Canvas and add 6 pixels to both the width and height of the image.

With reference to Figure 1.0 at the top, the red dotted lines around the perimeter of the FRAME is the 3 pixels border.

On the sides that you want to allow resizing, you should fill it with a color close to the base color beside it. For eg. We filled the border on the side that can be stretched with a GREY color similar to the background near it.



On the sides which do not allow resizing, you should fill it with the transparent color, in the example it is BLUE.

How to Make Buttons

• Taking one of the buttons we used for the default skin, we have:

Enabled Button


Figure 1.1

Step 1: Create a button Eg. like this
Step 2: Optional. Create different graphics for focused and when clicked but use the same dimensions.
Step 3: Create a new file with 3 times the height of the button in step 1.
Step 4: Copy and paste the graphics in the order you note in Figure 1.1 into this new file.
Step 5: Save this file as a .bmp (256 colors)


Dis
abled Button (Optional)
You could create a button for the disabled mode. Disabled mode is when the function of the button cannot be used. The button is usually a grayscale version of the button. Eg.

How to Make the Animator
You can design your own animator or use the default one. The animator is something like the spinning globe in Internet Explorer (It's at the top right corner). It animates when you are actively surfing online like when your browser is fetching a page. It shows some transfer of information through your connection.

Step 1: Design the look of your animator. For example, the animator in our default skin is like the one below. It shows the first frame of the Animator. The first frame shows when the animator is starts or stops.



Frame 1 of Animator
Step 2: Design several frames of your animator with the same width and height of the one in step 1.
Step 3: Cut and paste them in order in a single row. Eg.


 
Step 4: Create a new file with the same width as the image in step 3 and 3 times the height.
Step 5: Copy and paste the row in step 3 into this new file in step 4. Do this three times.
You should get this:
                             
Step 6: Save this file as a .bmp (256 colors) format
.


 

 

 

Disclaimer
 inKline Global, Inc. is not responsible for the content or any download problems you may have.  (All files submitted to this site are from independent authors, we do not have the resources to check the contents of these files for copyright infringements. We assume that the authors have given full credit where required. However, sometimes an infringement can still occur. If this is the case, and you own the copyright and wish to have the file removed, please inform us, and we will notify the author and remove the file)


Skins are best viewed with screen resolution of 800x600 pixels and above

© inKline Global Inc. 2001 All Rights Reserved.